<aside> <img src="/icons/clipping_gray.svg" alt="/icons/clipping_gray.svg" width="40px" /> Profile

<aside> <img src="/icons/user_gray.svg" alt="/icons/user_gray.svg" width="40px" /> Education:
2022-present
Leeds School of Arts
Doctorate in Creative Arts
Thesis: Structural film methodologies in the digital age: Reframing medium specificity & critical approach through practice.
2006
PG Cert Learning & Teaching in Higher Education
1995-96
Middlesex University
MA Computing in Design
1992-95
University of Central Lancashire
BA Fine Art & Time Based Media (First Class)
Occupation:
Course Director Leeds School of Arts
BSc (Hons) Games Design
BA (Hons) Games Art
BSc (Hons) Content Creation
Location: Uk
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<aside> <img src="/icons/book_gray.svg" alt="/icons/book_gray.svg" width="40px" /> Experimental film, visual culture and the uses of digitally mediated communication technologies in art, design and commerce.
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<aside> <img src="/icons/code_gray.svg" alt="/icons/code_gray.svg" width="40px" /> Game Engine & IDE
<aside> <img src="/icons/conversation_gray.svg" alt="/icons/conversation_gray.svg" width="40px" /> Channels
❝Notable recent work would include ‘Frictions of Distance’ at the Iniva Gallery, featured on the BBC’s flagship Digital Technology programme Click (Digital Planet) and performing and curation of community workshops for ‘Industrial Resolution’, as part of the Manchester International (MIF) Festival.❞